New Street Fighter stuff and new concerns.

So today there was an update listing all the new things they plan on adding to Street Fighter V, one of which was a bunch of cool looking costumes.

(Original post here)

All of which can be seen above, which I think are all pretty cool. Sadly, but no surprise, they will all cost actual money (other than the one meh Laura one). All in all good news as they all look great, and people have been wanting an Airman Rashid for a while.

The second announcement was a host of changes to the in-game Survival mode, which would see a host of changes coming to it. Now for those who don’t know the survival mode is exactly as it sounds pitting you against foe after foe, fight after fight, with your chosen character. You had to do this to unlock colours for certain costumes and was an easy way to play a character a bit, especially for those who shy away from online play. For a long time before the addition of the arcade mode and the general story, survival mode was the go-to for your offline play. So overall to see some change coming to survival is a good thing, and let us examine each change piece by piece.

Battle Goods

So this feature will be replacing the ‘supplements’ that the survival mode currently has and won’t be too great of a change. The supplements would allow you to spend points to regain health between fights, have a full super meter, have more defense, and other various things with varying cost. The battle goods are claimed to be similar, but are consumables that you can use up to five of before a given match. You earn more by playing survival mode or the new mode that we will get around to later here. All in all I believe these battle goods could be a good thing for survival mode, allowing you to be able to have the perfect effects you want to overcome certain tough points in any given survival run.

Saving Progress and Continuing

There will be the added functionalities of being able to save between fights, and being able to continue after a loss. The ability to save between is 100% a welcome addition especially considering that the longest survival mode can take 100 fights, that is right, 100 fights that you had to get through in one sitting.  Then we can look at the ability to continue after a loss, which would also be a good thing without question, except for the fact now it costs that in-game currency, fight money. Fight money used to be super easy to get and in large quantities, making getting new characters and stages super easy, but there feels like a drought of it now that is pretty hard to get it. It is only 1000 fight money that it will cost, but still that could start biting you pretty quick if you aren’t careful.

 

Other Improvements

They detail that characters fought will now be random, other than the pre-determined bosses that will show up in a set order. This will bring some freshness to the survival mode instead of it being the same thing every time, a small but nice change. The next thing is that V-gauge carries over to the next fight, which is a helpful little addition.

 

Fighting Chance…. AKA LOOT BOXES

Just read this here;

fightingchance

Yeah so spend that fight money to get a chance at some random crap… Hmm wonder what that sounds like.. maybe LOOT BOXES? Damn you Capcom for bringing this kind of garbage to Street Fighter V.

It was all looking pretty good until I saw that, the implementation could end up better than it sounds, but for now it sounds pretty bad. Just wanted to talk about that a bit, until next time all.

That Cody trailer (Street Fighter V)

I get that lately I have been far more about blabbering on about fighting game oriented stuff, but man Combo breaker was awesome. These tournaments never disappoint, love seeing Guilty Gear, Street Fighter, Tekken and others. The real highlight though? That Cody trailer.

Now Cody Travers is a character who was my absolute favorite especially in Street Fighter IV, so the minute I saw that they were putting him in the latest installment during their third season of character releases I was ecstatic. People were playing with estimates on how long it would take for him to come out, finally we would be met with the Street Fighter pages on Facebook and Instagram changing their profile picture to a brick wall being broken open. For those who know about Cody they will know that is his thing, breaking out of jail just to partake in his favorite past time of street fighting. Now given past experiences it was known that a trailer would be coming very soon, and with Combo Breaker coming up the stars were lining up perfectly.

After the grand finals of the Street Fighter portion of Combo Breaker, we would get that trailer. Also funny that there is a live action portion to it.

Now we can see how different he is from Street Fighter IV in so many ways, but I am truly excited for his changes. For some examples he gets the knife or pipe for V-trigger, throws the little tornadoes at people now, has some sweet looking target combos, and in conclusion just looks great. Cody has evolved as a character story wise too, from convict to mayor he is changing things up, but still has that thug alive in him as he still totes those knives claiming that “desk work just isn’t his thing”. It is all these things that make him so compelling to me as a character both in and out of game-play. Also can’t forget those upcoming costumes too, definitely need all of those, show that Capcom is putting extra care into this one after the flat release of their last character Falke. Either way I am super stoked for Cody, wish he was coming out earlier, but the more time to polish the better.

Also another bonus his theme is definitely pretty sweet sounding so far, VesperArcade has done a preview theme from what we got so check that out:

I just wanted to talk about Cody some as I am so excited for him to come out, and since I have been really getting back into Street Fighter the time is definitely right. Aside from that definitely been meaning to talk about Fortnite some as that persistently bothers me, perhaps get that battle report up that is weeks overdue, and also been playing Pillars of Eternity 2 casually so there will be something about that in the near future.

“Punishment by fist, not a bad policy ain’t it?” I dig it.

Canada Cup Masters Series

So this past weekend was the Canada Cup Master Series for fighting games (and Hearthstone… Ugh) and as it was taking place in the city I live in I was able to attend. This became something I wanted to post about because I love the fact there is a FGC (Fighting Game Community) and wanted to be able to go be a part of it.

It was an awesome time, personally I was there mostly for the Street Fighter V tourney, but it was great being able to see the Guilty Gear and Dragon Ball FighterZ stuff as well. People were so friendly with many casual games that were constantly taking place. Nice to see people meeting, making new friends, and just generally having a good time.

One thing I love is the pro players are actually really cool people, just in with and around everyone else. So you can meet these people that I wish I could play at the level at. People like Punk, Ceroblast, Justin Wong (If you know Street Fighter people) and many others are just really cool friendly people. Got to meet one of my favorite streamers and youtubers VesperArcade which was really awesome, got to see him play his games. I have learned much from seeing him play, hearing him talk it about, and from some of my personal questions he has answered. Touching with the local Canadian FGC was a great experience.

The community is a great thing and I know I will be doing my best to further link up with my local FGC.

Here are some pictures I have.

Anyway it was a fantastic experience and I recommend people get into their gaming community to experience these kind of events for themselves.