Canada Cup Masters Series

So this past weekend was the Canada Cup Master Series for fighting games (and Hearthstone… Ugh) and as it was taking place in the city I live in I was able to attend. This became something I wanted to post about because I love the fact there is a FGC (Fighting Game Community) and wanted to be able to go be a part of it.

It was an awesome time, personally I was there mostly for the Street Fighter V tourney, but it was great being able to see the Guilty Gear and Dragon Ball FighterZ stuff as well. People were so friendly with many casual games that were constantly taking place. Nice to see people meeting, making new friends, and just generally having a good time.

One thing I love is the pro players are actually really cool people, just in with and around everyone else. So you can meet these people that I wish I could play at the level at. People like Punk, Ceroblast, Justin Wong (If you know Street Fighter people) and many others are just really cool friendly people. Got to meet one of my favorite streamers and youtubers VesperArcade which was really awesome, got to see him play his games. I have learned much from seeing him play, hearing him talk it about, and from some of my personal questions he has answered. Touching with the local Canadian FGC was a great experience.

The community is a great thing and I know I will be doing my best to further link up with my local FGC.

Here are some pictures I have.

Anyway it was a fantastic experience and I recommend people get into their gaming community to experience these kind of events for themselves.

DBFZ DLC – Done right… so far

Downloadable content is always walking a fine line, and it is everywhere nowadays. The concept on it’s own isn’t so bad, they make more stuff after the game and sell it as well. Makes sense right? But the issue is when every game has some DLC or another planned. I remember first taking notice of this kind of stuff in Mass Effect 2 where if you got a certain DLC you got that mercenary guy.

Yeah that guy, and this came out while I was in high school on the Xbox 360. I didn’t have the guy and guess what? Turns out the game was just fine without him. Now this is the kind of DLC that is somewhat harmless, it adds stuff but if you don’t have it it isn’t a big deal. Though it can get ridiculous with games like Evolve that would charge you for a slightly different coloured gun. Again still fairly harmless as you can ignore that stupidity and move on with your life.

Now it starts to become a problem when season passes get introduced, incorporating the once innocent expansions into this corporate promise of future DLC. A season pass is like saying “give me the money for this thing that may or may not come in the future,” which wouldn’t be terrible if most companies weren’t out just to exploit whatever they can to make a quick buck. I could go look at Steam right now, find any big AAA title, and it is almost guaranteed to have a season pass as well as other garbage on release.

Because people were totally clamoring for a sequel to The Crew. So look you can spend CAD$ 129.99 for some extra vehicles and three outfits for your character, seems totally worth it right? And how did The Crew go again?

I mean alright there are more good than bad reviews, but by a small margin, and of course there are people who liked it. There is nothing wrong with this, but the point being that there were enough issues that made people angry on release, and more recently too. So why in their mind did it seem to be a good idea to do the same corporate DLC crap that could have someone paying up to $130 for an alright game? And it is Ubisoft we are talking about who aren’t exactly the most reliable for this kind of thing, they have one good game as of late (Rainbow Six Siege.)

This is where DLC and Season Passes start to be an issue, so when DBFZ announced that a “Fighter Pass” was coming it had me worried. So I waited until the characters Bardock and Broly, actually came out (which you can buy separately by the way) to get the pass after I had seen some actual game-play. Man did Arc Systems nail it, not only are the characters awesome, but it actually feels like they added more into the game as a result. Each character adds to the already existing dramatic finishes, and there is actually more added dialogue for the original roster characters. Which the Bardock dramatic finish is displayed below, and if you are a Dragon Ball Z fan like me you will appreciate how awesome it is.

 

Either way the addition of new characters brings the addition of new content. Now this might sound like a no-brainer, but look at Injustice 2. Over at Netherrealm Studios they were like “Let’s add all these characters (which only some are DC characters) and not record any voice-lines for the other guys to address these newcomers,” resulting in a rather stale experience. Don’t get me wrong I love Injustice 2, but it kills the mood of a DC fan like me when you see Aquaman give Black Manta a standard generic voice line when they are each-others mortal enemies (they blame each other for the deaths of their fathers.)

So having these added characters actually feel like they fit is a big deal, not to mention how they play is actually incredible. Bardock and Broly both play differently from the other existing characters being awesome in their own rights. These two characters also have their own awesome themes adding to the collection of awesome music in the game already.

So it is very nice to see someone not exactly screwing us over with DLC right now, so I wanted to give credit where credit is due as Dragon Ball FighterZ is incredibly made. Not all games are like this, so it is important to keep our heads on a swivel and our eyes on shady companies like Ubisoft. Anyway that’s all for this post, thanks for reading!

Dragon Ball FighterZ is Amazing

Well I finally got around to finishing the story for Dragon Ball FighterZ and oh my what a treat that game is. We were blessed last month to be given two fantastic releases in both Dragon Ball FighterZ and Monster Hunter World, which is rare to have such gems at once. Both of these two games have provided me with exactly the experience I sought after. As I have previously stated fighting games have long been a staple in my gaming life and I am always happy to find one as quality as DBFZ (as it will henceforth be referred to as.) Made by the company Arc System Works, who brought us the ever popular Guilty Gear franchise as well as other gems like Persona 4 Arena. This game brought the spirit of the 2D anime style fighter with it to be one of the best.

Arc System Works the best of the best.

The combat is fast paced surprisingly deep. I say it is surprising because it has the 3v3 style popularized by the Marvel vs Capcom series and those games (In my opinion) don’t have alot of character depth to them, like they feel really button-mashy more than skillful. This isn’t the case with DBFZ as each one of the characters is really good in their own right, but have distinct styles to bring to the table. You want someone with high mobility? Bam throw Trunks in there. Want to compliment that with a grappler? Android 16 is the one for you. Want someone who can mix-up and keep someone guessing? Android 18 suits the task. The thing is the variety and the usefulness of all the characters can make forming your ideal team tough as everyone is good. What I am trying to say is the combat is a great mix of fast pace and technical skill, with a great cast of characters. The art style is also incredible with an equally incredible soundtrack to match.

Now I mentioned the story before and normally in the past the Dragon Ball games follow the story of the show more or less, sometimes with some side stories (looking at you Budokai.) DBFZ has it’s own story written by Akira Toriyama that makes it feel authentic and like it could have been an actual arc in the show. With the introduction of Android 21 who is cool, fun to play, and has a unique design is also a treat for the game. All of these qualities has made her really popular which tells you they must have been doing something right. The story also rewards you with opportunities to see conversations/dialogues that would never take place in the show. How would Vegeta and Nappa interact? What would Cell and Adult Gohan have to say? Just things like that indulge a fan of the series, which is just strengthened by the returning of the original voice cast for all these characters. Hilarious to see some cutscenes with Yamcha or the Ginyu Force, and it is a real treat. The story mode also has a neat leveling system that gives you a bit of extra drive to play your favorite characters as well as a harder difficulty I can’t wait to jump into.

Also inherent to fighting games there is the unmatched pleasure of crushing fools online and this is something that isn’t lose with DBFZ. So for instance here are some ranked matches I had recorded earlier today just to show off some of the game-play.

All in all this is an incredible game-play experience for fighting game and Dragon Ball Z fans alike, likely I am both those things so it is even sweeter, and I could go on and on about how great it is, but I will end with this; I highly, highly, highly recommend this game to anyone, doubly so for those who enjoy fighting games as this is for sure the best one for a long time.