A Petition for Slaanesh?

So I was perusing one of the Warhammer 40K groups I am a part of and I found this:

Games workshop stop putting Slaanesh in a corner, give the God of love some love!

A petition to bring Slaanesh and the Emperor’s Children back to the forefront of GW’s efforts. Now this could be because we have seen a lot of focus back onto specific Chaos gods and their Space Marine followers; Deathguard/Nurgle and Thousand Sons/Tzeentch. So naturally that might leave the people who enjoy the other gods and their thematic Marines wanting something similar.

With the 40K narrative being pointed towards conflict with the chaos gods it leaves me with a hope. Hope that a Slaaneshi codex would bring with it a Dark Eldar codex and expansion. To pair any other army opposite Slaanesh would be ludicrous as the Eldar are those who forever struggle to not have their souls taken by Slaanesh. The Primaris/Deathguard and Custodes/Thousand Sons is nowhere as thematically appropriate as a Slaanesh/Dark Eldar release would be. That would be incredible and leaves me hoping that this is anywhere near the plan that GW has.

The one and only Doomrider!

Though as for the petition I am not the most optimistic about the chance to affect the plans that GW has for releases, but it is good to see quite a few players be united in their want for something that isn’t just Imperium based. I would also like to see the Emperor’s Children be expanded a bit and believe that they deserve it just as much as Deathguard or Thousand Son’s, but it would be especially sweet to see the full return of Doomrider. Well all things considered I am rooting for these guys! Time will tell if anything comes from this petition, but I would be curious to know what you guys think. You think anything could come of this petition?

 

 

My Autarch Conversion

Now I have had quite a bit to say about Warhammer in general, but haven’t said anything about my own ventures with miniatures (wouldn’t be much of a Warhammer fan if I didn’t.) So I am big into Eldar, Dark Eldar and Deathguard, with them being my main three forces. I decided I needed to do something a little different for my Eldar force and wanted to go with an Autarch on foot. Now ask most people who are acquainted with the Eldar minis and they will agree that an Autarch on foot is a little difficult to find. Games Workshop has had miniatures for this purpose in the past, but trying to find one now is rather hard. So I decided for the first time I would do my own conversion, which was rather exciting for me. 

For starters the Craftworlds codex tells us that we HAVE to have a Star Glaive which is something I have found people to have mixed opinions about for a couple reasons. People aren’t a fan of the stat line with it being x2 str which on an Eldar isn’t much of an upgrade with their base three strengths. Also modeling wise you are more limited too, basically an Dire Avenger exarch power glaive or the Prince Yriel glaive. Speaking of Prince Yriel, he is the closest you get to a foot autarch so he is often the top choice for people’s conversions. With all that aside lets get down to brass tacks.

So I decided I wanted a fusion gun, and reaper launcher on top of the Star Glaive, which getting the Fusion gun was easy enough as I got one from the Storm Guardians conversion pack. The only issue is that it was for the right hand so I had to custom make a left handed glaive. Took a left over spear arm from my Scourge sprue, took the head of the spear off and replaced it with the head of Dire Avenger exarch glaive along with the shaft. Then for the body I took Prince Yriel and took the head off to stick a Dire Avenger helmet on instead (As I very much enjoy that helmet.) Lastly the Prince Yriel flags had the symbol of Iyanden which I didn’t need so I did my best to scrap it off. After I was satisfied with how it was looking I had decided that I needed to get myself some makeshift mandiblasters on my Autarch. I took a couple of Lasguns that were sitting around, cut the barrels off and put those onto the sides of the helmet. Then to finish it off I took some of the classic GW Green Stuff to make the Mandiblasters fit in better and look better all around. Still need to find a reaper launcher, but that is a problem for later.

So without further ado this is how my Autarch looks at this moment after all of this.

Still needs some work, but here it is in progress. Pictured with other things that need work.

I am no master modeller and it still needs work (especially on the banner to the right,) but I am rather happy with it thus far. Also I would like to take this opportunity to say that I would love to be able to do spotlights of models that people show/send me, but for now that could be a bit of the way down the road.

Warhammer 40K Eternal Crusade: Dying?

source: https://www.google.ca/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwigzKacmdvYAhVQ2WMKHYm0CXkQjRwIBw&url=http%3A%2F%2Fstore.steampowered.com%2Fapp%2F375230%2FWarhammer_40000__Eternal_Crusade%2F&psig=AOvVaw1Iuz78IiYZLlednvW61Npl&ust=1516147886655720
Eternally Space Marines

Now if you are like me and love the Warhammer 40,000 universe you will usually take any chance at a video-game using the license. Though within the past few years the amount of games coming out of this license has actually been ludicrous, with the license being whore’d out left, right, and center. Now I realize that the video-game industry as of late turns out cheap garbage more oft than not and I think there is nothing that represents that more than the Warhammer 40K license.

source: https://tctechcrunch2011.files.wordpress.com/2011/01/oldthqlogo.jpg
Once upon a time…

Once upon a time there was a great company called THQ that had the license and made the great Dawn of War series (up until this latest one made by Relic which was formerly THQ Canada and clearly the magic was lost along the way) as well as the Space Marine game which was awesome. Once THQ went bankrupt and was sold off piece by piece that license also found itself adrift. Now this is where the mass production of phone games comes into play; Space Wolf, Regicide, Carnage, and Storm of Vengeance all fall under that gross brand of mobile game pay-to-win where the games more often than not lack any real depth.

source: https://vignette.wikia.nocookie.net/warhammer40k/images/1/14/2563041-eternalcrusade_selectionscreen_new.jpg/revision/latest?cb=20141127184423
Basically how it is

Other than those though there are a few stand-outs that are good like Space Hulk: Deathwing or Eternal Crusade, and Gladius – Relics of War looks like it could be fun, but the issue lies with a lack of quality control. Eternal Crusade being a game with fun concept, but a lack of continued support from the developers have led it into a slow and unerring decay that would make Nurgle happy. One of the key issues with this is if you are a fan of things in 40K that aren’t Space Marine oriented then your options are fairly limited as many games just highlight SM happenings. As Eternal Crusade slowly dies, the fan base is all Space Marine or Chaos Space Marine with the games being one-sided stomps as the guilds who play respective sides come and go. Now don’t get me wrong there are good games that aren’t so one sided sometimes, but in my experience it usually isn’t that satisfying. There are brief periods during the day that you can find non-Space Marines playing, but it is a narrow window of time. It was me sitting in queue for about 30 minutes trying to find a game that inspired me to write this and while I have nothing against playing SM varieties it would be nice to play my favorite faction. The devs aren’t doing anything to really support it either, they are seemingly adopting the “release and drop” policy more as time goes on. Further cementing this is the fact that the game once had a price tag, and then went free to play leaving those who bought it with essentially nothing. Just an attempt to get a quick buck and exploit those who want something different than the Space Marine party that most 40K games are. It is just disappointing to see something that is legitimately fun be screwed around by negligent developers.

Dank Souls remastered

Seems like so long ago that Dark Souls graced our lives with all too well-known and all encompassing frustration. In reality it has been seven years since the cult classic launched in 2011 taking the reins from 2009’s Demon Souls which really started it all. For anyone who played Dark Souls on its original PC release you know of the nightmare it was to actually get the game to run as intended. The FPS lock made the game run like ass, the textures were terrible and you couldn’t even play with friends without massive difficulty. Enter DSFix which made the game look like something that wasn’t made in the 90s and made it look/run incredibly. So now that they will essentially be taking a second crack at it they have a chance to do the release properly, which if Dark Souls 3 is any indication it should be a fine launch. They also plan on making tweaks to it in the graphical and technical areas, which if they bring it up to snuff with DS3 then that would be rather nice. Also the apparent discount for Steam users who own the Prepare to Die exition is also a nice touch. As an ending note I would just like to state some concerns with this. I am hoping that they keep the remaster as just that and don’t fiddle with the actual gameplay mechanics as DS3 was boring as hell to play in comparison to its predecessors. Armor basically didn’t matter, heavy weapons were useless, it was a light-roll-fest as rolling took no stamina, and most boring was that most weapons had similar STR/DEX scaling. So as long as they keep it as just a remaster with some fine tuning then it should turn out just fine.

E-sports.. are they really a good thing?

source: http://maxmallory.com/wp-content/uploads/2014/11/staples-center.jpg
Staples Center filled to the brim

Becoming quite the phenomenon in the past few years we have seen E-Sports rise in popularity to heights that were never imagined possible and I don’t think any of us had seen this coming. Sure local competitions were always fun to partake in or go watch, personally I have been an avid watcher of EVO tournaments for years, though never thought that this type of thing would peak like it has as of late. While I don’t think E-sports are inherently a bad thing, I think it is somewhat ridiculous to compare these guys to Football or Hockey players, an unpopular opinion I know. Either way I think that those who can make it into the major leagues of gaming deserve to be there and deserve to get all the admiration that they get because they do work really bloody hard. There are two ways in which I take issue with the E-sports world however; the rabid followers emulating the pros and the companies that churn out garbage trying to capture that essence.

Now for anyone who has played Hearthstone, League of Legends, Overwatch, or anything else with a popular E-sports scene you will know exactly what I am trying to say. There is always those players who attempt to copy and paste the play styles of pro players, suck terribly at it only to end up being the most cancerous people you have had the displeasure of playing with; this is something that is the worst in Overwatch lately. This inflates the ego of already toxic individuals who just take every opportunity to try to steal a bit of that glory that the pros experience with none of the skill to back it up. There is also the issue of these pro players influencing the community enforced meta (in some games like League) which is rather stale and unimaginative if you ask me because never should you get insulted for trying something different. Now there is something to be said for the  replicating of useful strategies or builds, which is completely understandable, but we all know that there are some who think it makes them the next pro Team SoloMid player. Naturally it is probably more true that popular E-sports tend to invigorate the game that is being played, but it isn’t the average player who has the most impact on your games; it is that dick who got mad at you for not playing to the meta or  failing to exceed their oh so lofty expectations.

Oh boy now the fun part, talking about the company shills who attempt to do whatever to create that next big E-sport. This ends up with perfectly good ideas or games being turned to mindless repetitive garbage that could have been good if they tried to build the game on its own merit. The biggest example that hits closest to home for me is Warhammer 40K Dawn of War III; the latest in an otherwise really enjoyable game series that falls quite short. The single player campaign is fine and there is never an issue with playing missions for all the different available factions as it builds a congruent story (usually) and gives you an opportunity to try different things. Now the issue with DoW III is that the game-play is so stale, boring and repetitive that it isn’t that much fun to play. It has that Starcraft II syndrome where it feels like every unit has an ability and focuses on spamming said abilities than actual strategy or match-ups. Not to mention the game-play focuses on these Elite units that you really need to actually get anything done, which are also for ability spam both active and passive. I can’t neglect to mention the fact that the only way to get resources is to capture limited resource points on the map which feels like it is forced just so there is always something to watch, and it just doesn’t feel right to me.  So it feels like instead of making a good Warhammer 40K game based on it’s own merit they just wanted to make something fun to watch without it actually being fun to play. What happened to the days when sequels were actually sequels that improved upon the predecessor? Regardless DoW III just has corporate decisions stamped all over it and as a fan of the series it is rather saddening.

source: https://cdn.arstechnica.net/wp-content/uploads/2017/04/DoW3-3-800x450.jpg
Wow look at all those abilities you can use! So entertaining!

What I am trying to say in all of this wordy ranting is that E-sports have helped to bring video games up to the mainstream for better or for (mostly) worse, and at the risk of sounding like some kind of hipster, the mainstream has helped to create some not-so-good games because of these big companies. Yes E-sports have helped people enjoy their games at new levels and made it so some people can make legitimate careers out of their passions, but all in all it is a mixed bag that has influenced the gaming market in some depressing ways. Funny that a lot of the popular E-sports weren’t made to be popular like that, looking at you League of Legends and Starcraft, turns out they are actually enjoyable games.

TLDR; E-sports have had mixed influences on the gaming community, leading to some bad games by companies trying to capture their essence and some toxic meatheads that try to emulate the pros, but while it leads to those things it does have its good merits. Warhammer 40K Dawn of War III is the perfect example of a great game series ruined by a company trying to make the next big E-sport.

 

Happy New Years!

Just wanted to take the chance to say Happy New Years to anyone who may or may not see this blog here. Have great hopes for 2018, as 2017 was a great year for games, video and tabletop both.

Excited to see the codex supplements that are going to continue coming out for the 8th edition of Warhammer 40K. Hopefully going to see some new Dark Eldar stuff come out as they could use a breath of fresh air as they decided to section off their units into the three different keywords.

Monster Hunter World is coming out this month which I couldn’t be more excited for as all those games are awesome and the demo that went on last month. I call it a demo because that is what all the ‘beta’ tests are nowadays are just marketing ploys as that was literally the purpose of demos. Either way without getting into a rant about it, the Monster Hunter World ‘open beta’ was awesome as expected. The game play of the 3DS on the far superior control scheme and power on the PS4 was all I wanted it to be.

As we enter the New Year I am very excited for 2018 and am excited to see where it leads us.

Tabletop Games and why they are awesome

What is it that makes table top games so enticing to people? Well generally they are broad in variety and are usually really well thought out. This can go from board games like Risk, to role playing games like Dungeons & Dragons, and everything in between. Board games have been around for a very long time and most assuredly everyone has at least one fond memory of playing them with family or friends. This is something that reaches across generations and brings people closer together. The varying kinds of games give people of all stripes and tastes something that suits their fancy. These games are quite often very accessible too, making them all the easier to enjoy. There is something in their being that just makes them so popular, perhaps because it is all in all a social experience? The social experience is what defines the D&D nights for me, having friends over and creating unique memories that you will forever remember. I don’t know about everyone else, but my nights playing these kind of games are memorable and I can remember so many of them with ease. Also ironic that something people used to see as being anti-social is more social than how people typically interact nowadays with their phone obsessions. These social interactions are what define the experience in such a memorable way regardless of whatever you are playing, needless to say that people define the experience and the game is just the reason why you are there. Aside from the social experience some of these games are just really well thought out and creative, allowing for all sorts of games to be around in the market. At this point I am sure everyone has heard of Munchkin, but it is such a charming and fun board game that it is hard to imagine anyone ever disliking it. I am not exactly the most religious playing of Munchkin, but the couple times I have played it are fond memories that are way more memorable than the game of League of Legends or Rainbow Six Siege the other night (not that those aren’t enjoyable.) Ever play a video game version of Monopoly, Uno or Risk? Yeah it just isn’t right and usually ends up being really boring. Tabletop Role Playing Games like D&D (especially) have defined how video game role playing games work and greatly influenced them, but they don’t hold a candle to actually playing the real thing in my experience. Sometimes you get great ideas like the Dragon Age Origins tabletop which sounded cool or the Dark Souls boardgame, which are influenced by video games.  I guess what I am trying to say is that tabletop experiences are among some of the best social gatherings I have ever had, bringing something unique that everyone can enjoy and in my belief it is something that everyone should do with their friends/family every once in a while.

P.S. After seeing the word ‘board’ so much you really see how odd of a word it really is.

Here are some links to some of the games mentioned:

Munchkin: a good time with friends in a dungeon crawling RPG-like board game

Dungeons & Dragons 5th Edition: The classic tabletop role-playing game is the best of the best and the one stop for incredible times with your friends.

 

Lots of hope for Wrath & Glory

http://s-and-j.co.uk/warhammer/WH40KLogo.gif
source: http://s-and-j.co.uk/warhammer/WH40KLogo.gif 

Warhammer 40K is my favorite sci-fi/space fantasy setting of all time, beating out Star Wars (which is a close number 2) and others. The lore is so deep and all the characters/races are just so bad ass. So when I heard of that Fantasy Flight Games had a Tabletop RPG series with the 40K license I had to jump on it. With the numerous modules (by the time I got into it) there were many options to live out the universe; Dark Heresy, Rogue Trader, Deathwatch, Only War, and Black Crusade.

Was really able to sink my teeth into Dark Heresy, Deathwatch and Black Crusade, so that is what my RPG group spent the most time on out of them all. The system that FFG (Fantasy Flight Games) had for these games fell under the d100 system which had percentages for success on rolls. Say you were going to go shoot something and you had a Ballistic Skill of 35, well you had to hit 35 or under to hit. Then once that was done you would roll for damage, there was nothing further to it, you would hit based on your character’s skill or you wouldn’t. That really resonated with me as sometimes in these games, like Dungeons & Dragons for example, had other things to account for like opposing AC which could make all the difference. I very much enjoyed the FFG take on the 40K universe and there were so many places it could go. However, there was one thing that always irked me and that was the fact there were limited (if any) options to play the alien races.

source: http://vignette3.wikia.nocookie.net/warhammer40k/images/2/2d/Inquisition_Logo.jpg/revision/latest?cb=20111208231310

Standard argument people make is that you could home brew your way through that, but that never sat well with me. Insert things like The Spin and that is what home brew is to me, weird overpowered shit that makes zero sense. Can’t take it seriously and neither can my group, there has always been a no home brew allowed thing agreed on by us all. It just feels so artificial and just not right at all, just a weird feeling overall. Not that I feel there is anything wrong with anyone doing this, if you like to home brew things all the power to you.

 

So where this leaves me is the point where the contract between FFG and Games Workshop ran out so no more 40K games by them, which is really too bad. The new game that will be taking over is called Wrath & Glory, as taken on by Ulisses (props for the name.) There isn’t much known about it at this point other than they plan to focus on archetypes, will be using a d6 system for roles and the tiers of power thing (which I will touch on shortly). The d6 is ok in my opinion, and has seen use in things like Shadowrun so it works for some bigger known games. The biggest thing I have hope for in Wrath and Glory is to be able to get those systems built in to play things like Eldar, Dark Eldar, Tau, Orks, or even Neurons (somehow.) This would be really awesome and put the full scope of the world to use. Because personally even though the Imperium and the forces of Chaos are sweet, would be cool to see some different stuff take center stage. Those are my hopes for Wrath & Glory. In the latest newsletter by Ulisses they talk about tiers of power for characters with the Eldar Warlock being an example of a Tier 3 power character. So with them considering the different tiers of power it seems like they are giving great thought to the 40K universe as a whole and ways to balance those characters out. I have great hope for Wrath & Glory being awesome and using the other races as they speak of the other race options often enough in the newsletters.

 

TLDR; FFG had a great rpg, so Wrath and Glory will ideally be a good follow up. Just needs to put the d6 system to good use and have some focus/options on the races outside of mankind. Hope it is good.

 

Also check out the FFG games before it is too late and they go outta print. Having the physical copies is always best (in my opinion) and PDFs just slow things down at the table.

Black Crusade

A module about being sweet Chaos aligned Space marines and Humans, has a free-form style to leveling characters based on what gods you worship. Fun times for chaos.

Deathwatch

About the Ordo Xenos special group made up of Space Marines gathered from all different chapters allowing for interesting character creation and interactions between players.

Only War

Ever want to be Imperial Guardsmen and be expendable as all hell? Here you go this one is for you. Can create a regiment for yourselves, have an awesome theme going for your characters and ultimately die for the God Emperor of mankind. Who knows maybe you will be that one awesome guy who survives it all?

Dark Heresy 2nd Edition

The one that started it all, has solid character creation rules and you get to be above the common folk of the Imperium. Working for the Inquisition you get to do all sorts of fun things and be the ultimate hunters of witches/aliens/demons.

Rogue Trader

Finally we have here Rogue Trader; flying around through space to discover new planets, trade routes and ultimately earn your fortune. Be the ultimate space faring Han Solo type and see all that there is to see.

Why things like Battlefront 2 (EAfront 2) are helping to damage the Star Wars universe.

To start, two words; Loot Boxes.

There that should almost be enough explanation right there, to see such a great IP be whore’d out to such a degree and to be reduced to cash-ins as it has. Don’t get me wrong EAfront 2 is a massive improvement over the first one game play wise and actually has content in it, but to literally have a pay to win aspect built in there? Shameful. Now I know that being able to use real money has been temporarily disabled, but there is still this massive grind and degree of luck to get the upgrades that someone needs. For a franchise that has seen so many quality games it really is a shame to see it reduced to a shallow experience (again leagues better than the first.) Like the fact that there is some degree of split screen play is smart as it plays to one of the few advantages a console has over a PC, but certain game play elements are still lacking. I legitimately had lots of fun as the flame trooper burning those dirty resistance troops, and the special classes are cool. Though in what universe does a head shot with a sniper rifle weapon not instantly kill who you shoot it with? In a shooter? Ludicrous. It only rewards the grind, skill has been taken to a backseat in favor of having the right star cards. Let’s not forget how the developers attempted to paint themselves as the heroes recently since they said that they wanted to avoid cosmetics to preserve the canon. Well I mean having Yoda and Rey fight Boba Fett totally preserves that, good job guys. Not to mention skins are a thing which last I checked are cosmetics. In a universe where cosmetic micro-transactions are somewhat acceptable and you could play it in a way that allows for different races or something, pay to win cards were the complete wrong way to go.

 

Why does this bother me so much? Well besides being the picture perfect example of how big money is ruining video games and good licenses, Star Wars has a special place in my heart. Star Wars Dark Forces was the first game I played on a PC right there with Red Alert 2 and Baldur’s Gate, so it was something I grew up with. Not to mention the awesome toys like the light saber toys you could wail on your friends with, hell we used to wait for night time then have fully fledged light saber fights. Awesome movies, toys, games, books, comics and shows made it almost impossible to not fall in love with it; a sentiment that many would agree with. As of late however it has been painful to watch it commercialized the insane heights with those bloody annoying car commercials and the expanded universe being tossed aside just so they could basically take some of the ideas. Having great characters like Mara Jade Skywalker and Kyle Katarn be thrown to the wind just for one-dimensional characters like Rey is painful. Not to mention they claim the entire Empire was defeated at Jakku, that massive space-faring empire with the biggest fleet to exist, just basically gone… What?. Not that they talk about any of this in The Force Awakens probably because it had enough bad ideas on its own. I am not going to say The Force Awakens was a bad movie, I enjoyed it, but on the level of Star Wars movies it was just mediocre to me. The music was lacking, the main character was not compelling, there was no real danger as Rey was just so good at everything and the fake Death Star didn’t need to exist since they were going to go there to save Rey anyway. Now again I did enjoy the movie, Finn’s characterizing of a Storm trooper was awesome, Ren and Phasma were interesting villains (who need more done with them in the future,) the first order looks awesome (though their origin is crap,) Carrie Fisher was great as usual (R.I.P.) and they laid some great foundations for the future. The only worry though is that they won’t do what they can to make the best Star Wars film and will just take the safe generic plot that they did with The Force Awakens. Would be pretty sweet to see Rey fall to the dark side (power comes too easy and she is undisciplined) and see a redemption story for Kylo as he comes to terms with his own insecurities. Something like that, that feels more at home in one of the greatest licenses to exist. Rogue One was awesome as it went more in-depth with the Rebellion and characters who were more than just “good” or “bad,” those grey areas making things more interesting. I could go on and on about the newer Star Wars stuff like having Thrawn be reduced to just being in a children’s show and while those shows are decent, feels like a waste of a great villain who could have done so much more. Don’t get me started on what those idiots at WB are doing to Lord of the Rings.

 

As an end note this is my first blog post so I figured I went get into the meat of things instead of doing an introduction and all that, because there is an “about me” section if people actually wanted to know that stuff. Regardless of whether or not you agree with what I have to say here I appreciate people taking the time to read my ramblings. Also didn’t intend this to be so long, but guess I can really rant about Star Wars.

 

TLDR; EAfront 2 is just the latest in the series of weak attempts for companies to utilize popular licenses for quick easy money. Need to be more critical of things that come out of beloved series and buying a game that has loot boxes, but saying that you don’t need them so their existence is fine is just akin to ignorance. If you buy a game with loot boxes and shady practices, you are still supporting it. Don’t let bad companies get away with damaging our great franchise and licenses. Things like Star Wars need the loyal fans to actually be critical of the things we don’t like and not just accept everything because it is Star Wars, otherwise it loses what makes it great.

P.S. If you need some great Star Wars things to keep you busy until The Last Jedi? Here are some recommendations:
Star Wars Fan Favorites 1
Battlefront 1 & 2, with Republic Commandos? Those are the best shooters of the franchise and it doesn’t get any better.

Star Wars The Old Republic
Despire there being an EA logo slapped on the bloody cover, it is a really good game made by the once great company BioWare. Lets you have your own take on many classic archetypes in the The Old Republic era.

Star Wars Battle Front II : Inferno Squad 
Now I hate doing this, but this is actually a pretty good book and if you are someone who liked the campaign in EAfront 2 give this a read.

Star Wars: X-Wing Miniature Game
Alright this is a really sweet and fun miniatures game with many options to play. Based in the Galactic Civil War, there are three factions to play around with all with their own unit options. Big perk? No need to paint or glue. Sad thing? Probably the only place one can consider Kyle Katarn to be canon.

Let me know if there is anything anyone wants to see/hear about next week.